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PCGAMESN - Ed Smith
Feb 24, 2025
I don’t want to get too negative about everything, but with videogames, in general, it feels like there’s this weird paradox. They look more and more realistic - poly counts, high-resolution textures, better physics, whatever - but correlative (or anti-correlative) to that visual fidelity, it’s like videogames are less and less interested with actual reality. It’s all fantasy. All sci-fi. All open-world, consequence-free abandon. And all that’s fine, in measured doses, but these genres and these experiences have become the staples of the videogamer diet: escapism at 60 frames per second in 4K resolution.
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