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PCGAMESN - Ken Allsop
Mar 08, 2025
After spending three hours playing Blades of Fire, I’m already on the hook for more. Developer MercurySteam, who previously brought us the Castlevania: Lords of Shadow games and, most recently, Metroid Dread, gave us the chance to play three hours of its new action RPG at a real-life forge. It finds itself at a crossroads between the interwoven structure of classic Dark Souls and the combat-led exploration of modern action games such as PlayStation’s rebooted God of War series, but its modular weapon forging system and rewarding positional damage are enough to catch my attention.
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