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ROCKPAPERSHOTGUN - Nic Reuben
Dec 20, 2024
The only sound that greets you upon booting up Eclipsium is a loudly throbbing heart. As one must when encountering horror media, the game and I immediately enter a spiritual staring contest, each of us knowing the real game here was it trying to freak me out. "It’s fine", I decided. "It’s just a heart! I’ve got a heart. It’s actually very useful. Nothing to be scared of". Thing is, Eclipsium’s menu heart is actually massive and sits, like The Eye Of Sauron, atop a giant obelisk. “Ah. That’s definitely a horror thing, that” I was forced to admit. "If my heart was on a giant obelisk, I’d be proper shaken up, I reckon."
So starts Eclipsium’s very first bit of aggressive disorientation, and it basically just escalates from there. I obviously can’t describe the vibes without slightly spoiling the vibes, so do pop over to Steam for a demo if you’re curious and, oh, there’s a potted plant, the sound of its rustling mixed in such a way that it sort of sounds like it’s shrieking at me. Well.